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Game info

TWRSVariants & Rules

Number of players 2    Player Age 12+ Duration 20-30 min.

Story

Secure the largest territory!

Each player possesses three towers (hence TWRS).

Each turn you must move one of them.

After this, you can “activate” the tower you moved to place marking stones on the game board. You try to use these to lessen the freedom of movement of your opponent’s towers.

The Dilemma

However… these marking stones influence the freedom of movement of your own towers just as well.

After only a few turns, the first borders of these areas are already visible. But exactly how large will they become? And whose towers will control them?

TWRS is a game with few rules, but great depth. Every game can bring new insights. Luckily, TWRS doesn’t take long to play. And new insights can be implemented right away.

 

Ingredients

Find out if this game fits your taste

Strategy: 9

Tactics: 7

Chance: 2

Interaction: 8

Scores based on a scale from 1-10.

 

Playing level: 6

Playing level according to this scale: 1=Game of Goose, 3=Category 5/6 Nimmt, 5=Carcassonne, 6=Settlers of Catan, 8=Puerto Rico

 

Characteristics

Publishers, Purchase

Publishers: Emma Games

Availability: TWRS is not being sold in shops. Contact me if you would like to purchase a game.

 

twrs - orange tower      twrs - blue tower

Go to the next page about twrs

 

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